Thursday, 5 June 2008

This week

Well this week has been a very busy stressful week with finishing off our Animation putting the final touches onto it and Rave On Air mid-week and creating our showreel for our Pixel animation exhibition.

The main focus this week has mainly been the animation exhibition promoting our work as a part of Rave On Air for all types of people ie.. other students, people from industry, and schools. This is a was a great chance to talk to a few people about our work and to show them what we have been doing of the last year.

Thursday, 29 May 2008

Sound other stuff

We have now added the sound Fx to the animation this has really brought it to life, and can appreciate what we have done over the last term. The title and end credits sequence are now done and ready to be put with the animation.

All the hard work has paid off

so...Post production

So we basically coming to the end of the project really and tying up a few loose ends with the project.

Once we was happy with the animation and every thing was in the scene and lit well, we render the animation out ready for editing it in Photoshop.
We had the image of what different filters we would like to use for the whole animating to give it a stylised feel to it. We went about recreating this for the whole animation.

When we play this back in After Effects we notice that the effect that we added in photoshop move around within the animation. This was very noticeable and distracting to watch. Even though we had found a perfect filter for it, we had to find away of not making this move in the whole animation.

We toned down and change some of the photoshop effects so it wouldn't move in the animation, but we lost some of the desired quality that we wanted it to look like.

hum...........................

Tuesday, 27 May 2008

Clouds

For the sky it needed some clouds in it, as was too plain. So I set about how to create some coluds with the particals to have like fuffly clouds.




Here are some of hte test renders that I done.



And here are the clouds in the scene. We didnt want to many in the scene as would detract from the forground and he animation.




Wednesday, 21 May 2008

visual style

After deciding that we were going to move away from the pocoyo look we started doing some tests in photoshop.





The second one is our favorite but we want to try and work in the cut out shading of the third.

Tuesday, 20 May 2008

Animation progress

The first pass of each of the shots shown here is the initial block out and timing of the animation, the second pass shows my initial breakdowns and inbetweeny stuff and the third show the changes i made after talking to Dan. He suggested I put in some character movement that continues from the first shot into the second to get rid of any staticness so look out for that between passes 2 and 3. I was also having trouble with the licking of the ice cream. Initially I had it so her tongue kinda pushed the ice cream away, Dan suggested that I drag the ice cream down instead and you can see how much better this looks from pass 2 to 3. I added some stretch and bend to it as well to add to the "drag"


Timed out animation